Privacy Policy
Effective 28 July 2026 · Version 1.0
The short version. We do not ask who you are. Bubble Shooter: Last Stand has no accounts, no sign-in and no profiles. Your progress lives on your own phone. Lovehook operates no servers and receives no data about you.
The game shows advertisements and offers optional in-app purchases. Those are handled by Google, and this policy explains exactly what that means for you.
This policy explains how Bubble Shooter: Last Stand ("the game") handles information. The game is published by Lovehook ("we", "us"), an independent game developer based in Türkiye. It applies to the Android application distributed through Google Play.
1. What we collect
Nothing that identifies you. We do not collect, receive, store or transmit your name, email address, phone number, contacts, photos, location, device identifiers or any other personal information. We have no database of players because we have no server to keep one on.
There is no registration, no login, no cloud save and no social feature in the game.
2. What stays on your device
The game writes a small number of files into its own private storage area on your phone. Other apps cannot read them. They contain:
- your settings (language, volumes, graphics quality, accessibility options);
- your progress: level, experience, Sprinkles balance, best scores, unlocked styles, daily missions and tutorial progress;
- an in-progress run, so you can close the game and continue later;
- a local leaderboard of your own best scores.
This information never leaves your device by our doing. Uninstalling the game deletes all of it.
Android Backup. If you have Android's backup feature switched on, Android may copy these files to your own Google account so a new phone can pick up where you left off. That copy belongs to you and sits in your Google Drive; we cannot see it or access it. You can turn this off in your device settings under Google › Backup.
3. Advertising
The game shows ads supplied by Google AdMob. There are two kinds, and neither ever appears over live gameplay:
- Rewarded ads you choose to watch, in exchange for a second chance after losing a run or for doubling a run's rewards. Nothing is taken from you if you decline, close the ad early or the ad fails to load;
- Interstitial ads shown occasionally between runs, never during one.
To serve those ads, Google may collect and process information such as your advertising ID, approximate location derived from your IP address, device model and operating system version, and data about how you interact with an ad. This happens inside Google's advertising system. We do not receive that information and we cannot use it to identify you.
Google's own explanation of how it uses data from apps and sites is here: How Google uses information from sites or apps that use our services. Google's privacy policy is at policies.google.com/privacy.
Your choices about ads
- In the European Economic Area, the United Kingdom and Switzerland, the game asks for your consent before any personalised advertising is used, through Google's certified consent interface. You may refuse, and you may change your answer at any time from the game's Settings screen. Refusing does not lock you out of anything: you will simply see non-personalised ads instead.
- Anywhere, you can reset or delete your advertising ID in your Android settings under Settings › Privacy › Ads, which also lets you opt out of ad personalisation across all apps.
- The Google Mobile Ads SDK also collects app performance diagnostics (such as app launch time, stability and energy metrics) as described in Google's own disclosures.
- Buying Remove Ads in the game permanently removes the optional interstitial ads between runs on that device. Rewarded ads you choose to watch (for a revive or doubled rewards) remain available.
4. Purchases
In-app purchases are processed entirely by Google Play Billing. When you buy something, your payment details go to Google, never to us. We never see your card number, your billing address or your Google account.
What we receive from Google is a confirmation that a purchase completed, which the game uses to grant what you bought. That confirmation is stored on your device so your purchase survives being offline.
Refunds are handled by Google Play under its own terms. For anything a refund cannot solve, write to us at the address at the bottom of this page.
5. Analytics and crash reporting
The game contains no third-party analytics SDK. We do not track how you play, how long you play or what you press.
If the game crashes, Android may offer to send a crash report to Google Play on your behalf. That is a feature of your device and of Google Play, controlled by you in your device settings, and it is the same mechanism that applies to every app you have installed. Reports we can see through the Play Console contain technical information about the crash, not information about you.
6. Children
Bubble Shooter: Last Stand is a puzzle game suitable for a general audience, but it is not directed at children under 13, and we do not knowingly collect any information from children. There are no chat features, no user-generated content and no way for players to contact one another.
Where the game is served to users we identify as children, or where you have told Google Play that a device belongs to a child, advertising is restricted to non-personalised ads in line with Google Play's Families policy.
7. Your rights
Because we hold no personal data about you, there is normally nothing for us to retrieve, correct or erase on request. If you are in the European Economic Area or the United Kingdom, the GDPR still gives you the right to ask, and if you are in Türkiye, the KVKK (Law No. 6698) gives you the equivalent right. Write to us and we will answer within 30 days, including when the honest answer is that we hold nothing.
To remove everything the game has stored, uninstall it. To remove a device backup, delete it from your Google account's backup settings. To reach Google about data Google holds, use the Google links in section 3.
8. Data we do not have, stated plainly
| Category | Collected by Lovehook |
|---|---|
| Name, email, phone, address | No |
| Location | No |
| Contacts, photos, files, calendar | No |
| Microphone, camera | No |
| Payment details | No — handled by Google Play |
| Advertising ID | No — used by Google AdMob, not shared with us |
| Game progress and settings | Stored on your device only |
9. Changes to this policy
If we change how the game handles information, we will update this page and move the effective date at the top. Material changes will also be noted in the app's update notes on Google Play. The version number above tells you which revision you are reading.